Path of Night is an actual play podcast about a group of roleplayers telling engaging shared stories around the gaming table. Campaign One follows a group of vampires in New Haven, CT, in the year 1999 using the Vampire: The Masquerade system by White Wolf Publishing and Paradox Interactive. This Chronicle takes the PCs into the Final Nights.

Series Status

Ongoing - Multiple seasons / arcs

Episode Frequency & Length

Bi-weekly
30-60 Minutes

Type & Channels

Podcast
Apple Podcasts, Spotify, Stitcher, Google Podcasts, Youtube, Twitter
Path Of Night
2020
Path of Night is an actual play podcast about a group of roleplayers telling engaging shared stories around the gaming table. Campaign One follows a group of vampires in New Haven, CT, in the year 1999 using the Vampire: The Masquerade system by White Wolf Publishing and Paradox Interactive. This Chronicle takes the PCs into the Final Nights.

Rules & Source Material

Game Book / Manual
Various, World of Darkness
Almost True Play

Format, Setting & Vulgarity

Multiple Arcs / Seasons, One-Shots
Horror
Gore and Violence, Sexual Theme, Swearing / Cursing, Substance Abuse

DM Type (New)

Cast & Player Characters

LGBTQ+, POC, Disabled / Neurodivergent, Female, Male, Childhood Friends, Some First Time Players

Cast Voice Distinctness

Fairly Distinct

Audio Quality & Equipment

XLR Mics, Hear Dice Roll, Audio improves within first 25 episodes
Includes Music, Includes Credits for Music and Effects Used

Editing Style

Fully Edited

Video (if applicable)