
Path of Night is an actual play podcast about a group of roleplayers telling engaging shared stories around the gaming table. Campaign One follows a group of vampires in New Haven, CT, in the year 1999 using the Vampire: The Masquerade system by White Wolf Publishing and Paradox Interactive. This Chronicle takes the PCs into the Final Nights.
Series Status
Ongoing - Multiple seasons / arcs
Episode Frequency & Length
Bi-weekly
30-60 Minutes
Type & Channels
Podcast
Apple Podcasts, Spotify, Stitcher, Google Podcasts, Youtube, Twitter
Path Of Night
2020
Path of Night is an actual play podcast about a group of roleplayers telling engaging shared stories around the gaming table. Campaign One follows a group of vampires in New Haven, CT, in the year 1999 using the Vampire: The Masquerade system by White Wolf Publishing and Paradox Interactive. This Chronicle takes the PCs into the Final Nights.
Rules & Source Material
Game Book / Manual
Various, World of Darkness
Almost True Play
Format, Setting & Vulgarity
Multiple Arcs / Seasons, One-Shots
Horror
Gore and Violence, Sexual Theme, Swearing / Cursing, Substance Abuse
DM Type (New)
Cast & Player Characters
LGBTQ+, POC, Disabled / Neurodivergent, Female, Male, Childhood Friends, Some First Time Players
Cast Voice Distinctness
Fairly Distinct
Audio Quality & Equipment
XLR Mics, Hear Dice Roll, Audio improves within first 25 episodes
Includes Music, Includes Credits for Music and Effects Used
Editing Style
Fully Edited